To kill him, you need to exhaust his CDs and cut off his escape. If he can disengage (by using any of his three defensive abilities or even simply cornering), he can recover effective health without a healer. His matrix gives him health while also protecting from damage. Sigma also has personal survivability tools. As much as I personally disagree with the idea that Hog has a valid tank playstyle, and as much as I believe it's his self-oriented kit that makes him a fat DPS, Hog is still listed as a tank and his hook is still the closest thing to Sigma's rock among tanks. The only comparable tank CC is Hog's hook, which is designed around self-follow-up. D.Va's boop, Winston's boop, Ball's boop, and Orisa's halt all do less damage than Sigma's rock, are harder to turn into a kill without team follow-up, and only affect enemy movement, not action. Charge is situational if it isn't properly used to punish bad positioning, then Rein is the one who ends up dead due to bad positioning. But they all have major downsides Sigma's rock doesn't. She can't follow up on herself like Sigma can with rock + orbs on a squishy target at medium range.ĬC abilities aren't unusual among tanks. And she's weaker than Sigma because her key ability requires her team to follow up on it. Only Orisa outdoes Sigma at range her kit is focused around holding a valuable position and projecting power out from it to control other space. Sigma's cooldowns rival or equal other tanks' abilities and give him the opportunity to follow up on openings he creates for himself, or to defend while he escapes from nearly any lost fight. His ability to reposition a barrier is unique, but he's only oppressive as a tank because of the combination with his other abilities. I’m not saying the rest of the team doesn’t matter just that if you’re comparing one hero vs another you have to assume the same contribution from the rest of the team in both cases.Īlso, as I said, I think Ashe is fine as she is anyway.Ī better change would have been reducing something else of Sigma's. Sorry if my original comment came off rude, and I hope this one did not. If shield break is that much of a factor in determining a hero’s viability then shields are the issue not the hero. In either case, shield break isn’t what makes a hero good or bad so the whole discussion is somewhat pointless. The other issue is that half the time it’s a challenge just to get the rest of the team to actually shoot shields regardless of what rank you are. How much one Ashe contributes to shield break vs other dps heroes was the original question. My point was that the rest of the team is irrelevant because when comparing her to other dps you assume the rest of the team is helping in both cases. ![]() Right, but the original discussion that you chimed in on was about Ashe vs other dps individually with regards to shield break.
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